A Sandcastle Documented Class Library
RotationTransformation Class
NamespacesCollada.SceneRotationTransformation
A Rotation transformation for use in a collada scene graph.
Declaration Syntax
C#Visual BasicVisual C++
public class RotationTransformation : Transformation
Public Class RotationTransformation _
	Inherits Transformation
public ref class RotationTransformation : public Transformation
Members
All MembersConstructorsMethodsPropertiesFields



IconMemberDescription
RotationTransformation(XmlElement)
Creates a new RotationTransformation from an xml element

RotationTransformation(Node, Single, Single, Single, Single)
Creates a new RotationTransformation object

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
mSid (Inherited from Transformation.)
mX
mXmlElement (Inherited from Transformation.)
mY
mZ
Preremove()()()
Prepares the xml to be saved to disk
(Inherited from Transformation.)
Sid
Collada SID
(Inherited from Transformation.)
ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
W
The angle of rotation

X
The X component of the axis of rotation

Y
The Y component of the axis of rotation

Z
The Z component of the axis of rotation

Inheritance Hierarchy
Object
Transformation
 RotationTransformation

Assembly: Collada (Module: Collada) Version: 1.0.0.0 (1.0.0.0)