A Sandcastle Documented Class Library
Transformation Class
NamespacesCollada.SceneTransformation
Base class for scene graph transformations
Declaration Syntax
C#Visual BasicVisual C++
public class Transformation
Public Class Transformation
public ref class Transformation
Members
All MembersConstructorsMethodsPropertiesFields



IconMemberDescription
Transformation(XmlElement)
Handles the loading of common components of scene graph transformations since they all derive from this class

Transformation()()()
Initializes a new instance of the Transformation class

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
mSid
mXmlElement
Preremove()()()
Prepares the xml to be saved to disk

Sid
Collada SID

ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Inheritance Hierarchy

Assembly: Collada (Module: Collada) Version: 1.0.0.0 (1.0.0.0)