A Sandcastle Documented Class Library
CombineSkeletons Method
NamespacesCollada.SceneVisualSceneCombineSkeletons()()()
Combines all the skeletons in a scene into one. This was written to handle collada files exported by DAZ Studio.
Declaration Syntax
C#Visual BasicVisual C++
public Dictionary<string, string> CombineSkeletons()
Public Function CombineSkeletons As Dictionary(Of String, String)
public:
Dictionary<String^, String^>^ CombineSkeletons()
Return Value
a map of which nodes have had their ids remapped because a node with the same name was foudn in the main skeleton.

Assembly: Collada (Module: Collada) Version: 1.0.0.0 (1.0.0.0)