Represents the visual_scene elemet of a collada file
Declaration Syntax
C# | Visual Basic | Visual C++ |
public class VisualScene
Public Class VisualScene
public ref class VisualScene
Members
All Members | Constructors | Methods | Properties | ||
Icon | Member | Description |
---|---|---|
VisualScene(XmlElement) |
Creates a new VisualScene object from XML
| |
CombineSkeletons()()() |
Combines all the skeletons in a scene into one.
This was written to handle collada files exported by DAZ Studio.
| |
Equals(Object) | (Inherited from Object.) | |
Finalize()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) | |
GetHashCode()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
GetType()()() |
Gets the Type of the current instance.
(Inherited from Object.) | |
Id |
Collada ID
| |
MemberwiseClone()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
Nodes |
List of all the root nodes in the VisualScene
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Presave()()() |
Prepares the nodes' xml to be saved
| |
ToString()()() | (Inherited from Object.) |
Inheritance Hierarchy
Object | |
VisualScene |