A Sandcastle Documented Class Library
Texture Class
NamespacesCollada.EffectsTexture

[Missing <summary> documentation for T:Collada.Effects.Texture]

Declaration Syntax
C#Visual BasicVisual C++
public class Texture : ParameterTexture
Public Class Texture _
	Inherits ParameterTexture
public ref class Texture : public ParameterTexture
Members
All MembersConstructorsMethodsPropertiesFields



IconMemberDescription
Texture(XmlElement, ParameterContainer)
Initializes a new instance of the Texture class

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Filename (Inherited from ParameterTexture.)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
Id (Inherited from ParameterTexture.)
mContainer (Inherited from Parameter.)
MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
mSid (Inherited from Parameter.)
Name (Inherited from ParameterTexture.)
Sid (Inherited from Parameter.)
ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Inheritance Hierarchy

Assembly: Collada (Module: Collada) Version: 1.0.0.0 (1.0.0.0)