A Sandcastle Documented Class Library
TextureCoordinate Class
NamespacesCollada.GeometryTextureCoordinate

[Missing <summary> documentation for T:Collada.Geometry.TextureCoordinate]

Declaration Syntax
C#Visual BasicVisual C++
public class TextureCoordinate
Public Class TextureCoordinate
public ref class TextureCoordinate
Members
All MembersConstructorsMethodsPropertiesFields



IconMemberDescription
TextureCoordinate(List<(Of <(Object>)>))
Initializes a new instance of the TextureCoordinate class

DimensionCount
Elements
Equals(TextureCoordinate)
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
Index
MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
mIndex
ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
U
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Inheritance Hierarchy
Object
TextureCoordinate

Assembly: Collada (Module: Collada) Version: 1.0.0.0 (1.0.0.0)