The Animation class represents an animation element in a Collada Document
Declaration Syntax
C# | Visual Basic | Visual C++ |
public class Animation
Public Class Animation
public ref class Animation
Members
All Members | Constructors | Methods | Properties | ||
Icon | Member | Description |
---|---|---|
Animation(XmlElement) |
Creates a new animation object from XML
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Animation(Single, Single) |
Creates a new Animation object with 2 keyframes
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Animation(Single, KeyframeOutput, Single, KeyframeOutput) |
Creates a new Animation object with 2 keyframes
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Channels |
Each animation provides animation data for a specific channel
of movement for whatever it is animating.
This is the list of channels.
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Equals(Object) | (Inherited from Object.) | |
Finalize()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) | |
GetHashCode()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
GetOutput(Single) |
Returns the output animation value for the specified frame.
Performs linear interpolation for frames not specifically included in the animation.
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GetType()()() |
Gets the Type of the current instance.
(Inherited from Object.) | |
Id |
The collada id
| |
KeyFrames |
The KeyFrame list is not collada specific, but is an easier way to
get the data for a particular frame of the animation.
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MaxFrame |
MaxFrame, predictably, gets the maximum frame value for the animation.
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MemberwiseClone()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
MinFrame |
MinFrame goes through each of the frames in the animation and determines
which frame is the lowest.
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Preremove()()() |
Keeps the XML hierarchy coordinated with the animation objects.
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Samplers |
The collada sampler for this animation.
A Sampler connects the input and output sources for an animation,
and defines how to interpolate between frames.
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Sources |
A list of sources contained in this animation
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ToString()()() | (Inherited from Object.) |
Inheritance Hierarchy
Object | |
Animation |