A Sandcastle Documented Class Library
Mesh Class
NamespacesCollada.GeometryMesh

[Missing <summary> documentation for T:Collada.Geometry.Mesh]

Declaration Syntax
C#Visual BasicVisual C++
public class Mesh
Public Class Mesh
public ref class Mesh
Members
All MembersConstructorsMethodsProperties



IconMemberDescription
Mesh(XmlElement, Geometry)
Initializes a new instance of the Mesh class

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GenerateAdjacency()()()
Geometry
GetHashCode()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
MergeCoincidentNormals()()()
PolygonCount
Presave()()()
Primitives
RemoveNonOccludedPolygons(List<(Of <(Geometry>)>), Boolean, Boolean, UIUpdate..::.UIUpdateEvent)
RemoveOccludedPolygons(List<(Of <(Geometry>)>), Boolean, Boolean, UIUpdate..::.UIUpdateEvent)
Sources
ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Vertices
Inheritance Hierarchy
Object
Mesh

Assembly: Collada (Module: Collada) Version: 1.0.0.0 (1.0.0.0)