A Sandcastle Documented Class Library
Normal Class
NamespacesCollada.GeometryNormal

[Missing <summary> documentation for T:Collada.Geometry.Normal]

Declaration Syntax
C#Visual BasicVisual C++
public class Normal : Position
Public Class Normal _
	Inherits Position
public ref class Normal : public Position
Members
All MembersConstructorsMethodsPropertiesFields



IconMemberDescription
Normal(Single, Single, Single)
Initializes a new instance of the Normal class

Normal(List<(Of <(Object>)>))
Initializes a new instance of the Normal class

Distance(Position) (Inherited from Position.)
DistanceSquared(Position) (Inherited from Position.)
Elements (Inherited from Position.)
Equals(Position) (Inherited from Position.)
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
Index (Inherited from Position.)
MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
mIndex (Inherited from Position.)
mVector (Inherited from Position.)
Normalize()()()
ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Vector (Inherited from Position.)
X (Inherited from Position.)
Y (Inherited from Position.)
Z (Inherited from Position.)
Inheritance Hierarchy

Assembly: Collada (Module: Collada) Version: 1.0.0.0 (1.0.0.0)