A Sandcastle Documented Class Library
Primitive Class
NamespacesCollada.GeometryPrimitive

[Missing <summary> documentation for T:Collada.Geometry.Primitive]

Declaration Syntax
C#Visual BasicVisual C++
public abstract class Primitive
Public MustInherit Class Primitive
public ref class Primitive abstract
Members
All MembersConstructorsMethodsPropertiesFields



IconMemberDescription
Primitive()()()
Initializes a new instance of the Primitive class

Primitive(XmlElement, Mesh)
Initializes a new instance of the Primitive class

Combine(Primitive)
Create(XmlElement, Mesh, Skin)
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
Material
mCount
MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
mInputs
mMaterial
mP
mPElements
mPolygons
mPrimitiveElement
mVCount
mVCountElement
Polygons
Presave()()()
ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
UpdateSources()()()
Inheritance Hierarchy

Assembly: Collada (Module: Collada) Version: 1.0.0.0 (1.0.0.0)