A Sandcastle Documented Class Library
Skin Class
NamespacesCollada.SkinningSkin
Represents a skin element in a collada file
Declaration Syntax
C#Visual BasicVisual C++
public class Skin
Public Class Skin
public ref class Skin
Members
All MembersConstructorsMethodsProperties



IconMemberDescription
Skin(XmlElement, ColladaDocument)
Creates a new Skin object

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GeometryName
The name of the Geometry that this baby is going to be skinning

GetHashCode()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetSource(InputSemantic)
Retrieves the Source with the given semantic

GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
Id
Collada ID

Joints
Joints object for this Skin. The Joints object has a list of joints with their InvBind Matrices.

MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
Presave(ColladaDocument)
Prepares the XML for saving.

RenameJoints(Dictionary<(Of <(String, String>)>))
Renames the joints in this skin

Sources
List of sources in this skin object

ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
VertexWeights
The VertexWeights object for this skin

Inheritance Hierarchy
Object
Skin

Assembly: Collada (Module: Collada) Version: 1.0.0.0 (1.0.0.0)