An Input is one piece of data in a vertex.
Declaration Syntax
C# | Visual Basic | Visual C++ |
public class Input
Public Class Input
public ref class Input
Members
All Members | Constructors | Methods | Properties | ||
Icon | Member | Description |
---|---|---|
Input(XmlElement, ISource) |
Creates an Input object
| |
Equals(Object) | (Inherited from Object.) | |
Finalize()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) | |
GetHashCode()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
GetType()()() |
Gets the Type of the current instance.
(Inherited from Object.) | |
InputElement |
The XML element for this Input in the collada file
| |
Item[([(Int32])]) |
Gets or sets the data in the Source for this Input
| |
MemberwiseClone()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
Offset |
The offset for this Input's index in the list of indices comprising each vertex
| |
Semantic |
The type of data that this Input provides to the vertex
| |
Source |
The Source providing this Input with data
| |
ToString()()() | (Inherited from Object.) |
Inheritance Hierarchy
Object | |
Input |