A Sandcastle Documented Class Library
Interpolation Class
NamespacesCollada.AnimationsInterpolation

[Missing <summary> documentation for T:Collada.Animations.Interpolation]

Declaration Syntax
C#Visual BasicVisual C++
public class Interpolation
Public Class Interpolation
public ref class Interpolation
Members
All MembersConstructorsMethods



IconMemberDescription
Interpolation()()()
Initializes a new instance of the Interpolation class

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
Interpolate(Single, Single, Single, Single, Single, InterpolationType)
InterpolateBezier(Single, Single, Single, Single, Single)
InterpolateBSpline(Single, Single, Single, Single, Single)
InterpolateCardinal(Single, Single, Single, Single, Single)
InterpolateHermite(Single, Single, Single, Single, Single)
InterpolateLinear(Single, Single, Single, Single, Single)
InterpolateStep(Single, Single, Single, Single, Single)
MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
Parse(String)
ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Inheritance Hierarchy
Object
Interpolation

Assembly: Collada (Module: Collada) Version: 1.0.0.0 (1.0.0.0)